Quick! A NEW HUGE Update!




A week of deving! And a huge amount of progress!
Here is a quick list of changes:
1. GUI has been updated to near final look with 90% functionality
2. Added in enemy spawners and warp portals for enemies. Now each level will have random enemies spawn as well.
3. Added shield charges. Deploy these when you need to take on enemies and not receive damage
4. Added 3 power ups : Ice Beam, Arrow Notches, and Twin Ammo - More on these later
5. Created functional Title Screen with Music!
6. Created new enemy, Castle Rock
7. Fixed code all over the place and made the asteroids not a menace like they were
8. Started creating level 2 and 3
9. Implemented new sprite for the player shooting missile - follows the theme of the Twin ammo
10. Created new upgrade chests for the new Power Ups
11. Created Heart UPs and Heart Permanent Increase Upgrades
And more to be discussed in another update! Check out the pictures!
Get Quaxum
Quaxum
A Space Adventure
Status | In development |
Publisher | |
Author | Alympyan Arts |
Genre | Shooter, Puzzle |
Tags | 2D, Arcade, Indie, Pixel Art, Retro |
Languages | English |
More posts
- Quaxum and Unity: A Marriage Discussion36 days ago
- Ships a Galore!36 days ago
- Gameplay! A New Film of Highlights54 days ago
- New Ship: Quax Sky + Saving65 days ago
- Arcade Cabinet? + New Enemy Designs73 days ago
- GameJam and A Demo!74 days ago
- Alpha Gameplay Footage!76 days ago
- CRT A Retro Look85 days ago
- An Update For The Dunes86 days ago
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